The Sages themselves weren't exactly sure what had happened either, but it was best to assume some massive security breach, or similar event, had taken place. The top-level administrators and Sages in charge had been doubting the history of the Sanctuary, which had been handed down through the ages and written in the books and confirmed by the scriptures as it related to the daily lives of the people. What's more, the three difficulty modes always guarantee a great time ahead.That was when the, then, still-peaceful and harmonious members of the Sanctuary had begun to realize something was seriously wrong. The story will always be the same, but the corridors in the complex and the placement of creatures will change each time you play. SCP - Containment Breach is a very interesting supernatural horror adventure, whose best feature is the randomness of its scenes and situations. Either way, you can configure the controls however you like in the options menu. On the right of the screen are the buttons to run, duck and blink. By default, you control your character with your left thumb, and you can look in any direction with your right. The controls in SCP - Containment Breach have been very well adapted to touchscreen devices. A gas mask, flashlight batteries, or a set of keys. To do this, you have to go through the corridors and rooms of the complex looking for any kind of element that might help you survive. From that moment on, your mission is very simple: survive the nightmare that was just let loose however you can. When you start the adventure, a problem with the investigation center's electricity means that all the creatures under investigation there are free to wander around. What was originally going to be a simple test from which your character could have died, however, has turned into a much greater tragedy. SCP - Containment Breach is a first-person horror adventure where you play a test subject locked in a paranormal creature investigation center called the SCP Foundation.
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